I3 Pharoah (1e) Regular price: $4.99 Bundle pr. So one can very well talk about the DoD as being setting agnostic & be correct. Consumed by thirst, Venture commits suicide. Both download and print editions of such books should be high quality. PDF WITH TEXT download. A grotesque race that appear to be a mixture of elf and reptile. Pathfinder/Starfinder Infinite Questions? You can edit this page to create it. Desert of Desolation Problems (Edition Agnostic) TLDR: I am asking for help is sorting out map problems in the original, AD&D Deserts of Desolation (PDF and hard-copy). They have a taste for the flesh of intelligent races. I3 Pharaoh by Tracy and Laura Hickman. Likewise, humanoid monsters too closely resembled humans to be compelling. Addeddate 2022-02-17 10:13:59 Identifier desertofdesolation Identifier-ark ark:/13960/s24gs6v92qj Ocr tesseract 5.0.0-1-g862e Ocr_detected_lang en Ocr_detected_lang_conf I3 Pharoah (1e) Regular price: $4.99 Bundle pr. Also called land shark, inspired by a plastic toy from Hong Kong. 'Travel Through The Desert Of Desolation 'At one time, when the River Athis flowed, trade between the cities of the north in 'Mulhorand and 'and those in Durpar passed through the great deserts of Raurin by following that great river. PDF $2.95 $2.95 Average Rating (13 ratings) In 1987, TSR published the supermodule named "Desert of Desolation" with the module code "I3-5". They are a type of humanoid insect. Humanoid "hairy screaming monsters that attack in large groups and seek to devour everything in their path", "little more than mindless beasts". var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); 40 (1980), Dragon No. var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; 213 (1995), Monstrous Compendium Annual Volume Four (1998), Forgotten Realms Campaign Setting (2001), Races of Faern (2003), Dragon No. 89 (1984), Anauroch (1991), Monstrous Compendium Forgotten Realms Appendix (1991),Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 67 (1992), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), Haunted Halls of Evening Star (1992), Monstrous Compendium Annual Volume One (1994), Forgotten Realms Campaign Setting (2001), Lost Empires of Faern (2005), Tatterdemanimal, Common Raggamoffyn, Gutterspite and Shrapnyl, Monstrous Compendium Annual Volume Four (1998), Serpent Kingdoms (2004), Planescape Campaign Setting (1994) (Minion of Set), Dendar the Night Serpent, Kezef the Chaos Hound, Ityak-Ortheel, the Elf-Eater, Titanic mythological evil creatures from the, Monster Manual II (1983), Dragon No. 343 (2006), Creature Catalogue (1986),Dawn of the Emperors (1989),PC2: Top Ballista (1991),M2: Vengeance of Alphaks (1991),Creature Catalog (1993),Monstrous Compendium Annual V3 (1996), Amber Lotus, Archer Bush, Grab Grass and Vampire Rose, Savage Coast Monstrous Compendium Appendix (1996), D&D Expert Module X1, Aranea, Planar Spider, Ploppd and Rhagodessa, Aranea not to be confused with similar creature defined in Monstrous Compendium Annual Volume Three (1996), Savage Coast Monstrous Compendium Appendix (1996), Crystal, Iron, Jade, Rock, Ooze, Silver and Steel. I won't give you the full list of issues, but the most extensive an obvious problems were that whoever had done the compilation of the original three modules into the one book had decided to relabel the maps. So, I have a copy of Desert of Desolation, but I'm missing many of the maps. The Dragonlance adventure Wild Elves by Scott Bennie contained six new fictional creatures. Inspired by Gothic fiction, cursed creatures are a typical example for the denizens of the Ravenloft setting. So Im preparing to DM Desert of Desolation (adapted for 5e) but Im confused by the exploration random encounters. var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; They are type vampire capable of shapeshifting. This page does not exist. And, perhaps you'll forgive me, but given the quality control of the module so far, it wasn't until typing this very post it occurred to me it might not just be an error. 0000052934 00000 n Rats modified by mind flayers which show a "glowing brain". Augus-tin, adrift in the desert, stumbles upon and then flees a Bed-ouin encampment.Chased into the hills, he finds shelter in a damp cave and awakens the following morning in the arms of a beautiful creature. 0000007206 00000 n (I had to beg one gentleman to scan ALL the maps for Night Below once.) In the artificial dungeon environment of the game, molds function as a "clean up crew". Fortunately, there is only one dragon in the Tyr region. 1 (1996), Monstrous Compendium Annual Volume Four (1998) (as Bulette, Gohlbrorn), Subterranean predator; a smaller, more intelligent relative of the, The duckbunny is the result of a magical crossbreeding experiment. It contains a 2-page ", Corsairs of the Great Sea (1994) (as Addazhar (Backbiter)). in the year 1994. The Mystara campaign setting began as the "Known World" in the D&D Basic and Expert rules, and as a result many of the entries below originated in the D&D Basic, Expert, Companion or Masters rulebooks, and the modules associated with them. 70 (1983), Imagine No. . It was a compilation and expansion of the original three modules; Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek.The original material was written by Tracy Hickman, Laura Hickman, and Philip Meyers, and expanded by Peter Rice and William John Wheeler. Bear in mind this wasn't a copy-from-old-module error, since this whole section was not a dungeon location in the original Oasis of the White Palm (I found a skimmable copy on archive.org to actually check), so there's not even that limited excuse. 160 "The Ecology of the Gibbering Mouther" (1990), Assassin Mountain (1993), Forgotten Realms Campaign Setting (1993), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008), Dragon No. Monstrous Compendium Fiend Folio Appendix (1992), The Drow of the Underdark (1991) (as Yochlol). The Forgotten Realms adventure Fires of Zatal for the Maztica setting by Jeff Grubb and Tim Beach contained three new fictional creatures. Excellent conversion guide. The Dragonlance adventure Flint's Axe by Tim Beach contained a new creature. Virtual tabletop maps inspired by the classic TRS adventure Desert of Desolation. Mandrake, Wooddrake, Colddrake and Elemental Drake, D&D Companion Rules (1984),D&D Rules Cyclopedia (1991), D&D Expert Rules (1981, 1983),D&D Rules Cyclopedia (1991),Planescape Monstrous Compendium Appendix III (1998),Monster Manual II (2002), Gargantuan Carrion Crawler and Gargantuan Troll, D&D Master Rules (1985),D&D Rules Cyclopedia (1991),Monster Manual (2000), Monster Manual (2003), Creature Catalogue (1986) (Rock, Silver Golem),Monstrous Compendium Dark Sun Appendix: Terrors of the Desert (1992), (Rock Golem) Creature Catalog (1993) (Rock, Silver Golem), Creature Catalogue (1986), DA3: City of the Gods (1987), Creature Catalog (1993), Broodling, soldier, Lieutenant, Mother and Controller, Creature Catalogue (1986)(Wood Imp),PC1: Tall Tales of the Wee Folk (1991)(Wood Imp),Creature Catalog (1993)(Wood Imp), Creature Catalogue (1986) (Marauder),Creature Catalog (1993) (Marauder), Creature Catalogue (1986),PC3: Sea Peoples (1990),Creature Catalog (1993), Draco Lizard, Footpad (giant), Gecko (giant), Horned Chameleon, Lava Lizard, Rockhome Lizard, Tuatara (giant) and Xytar, Cayman, Chameleon Man, Gator Man and Sis'thik, HWR1: Sons of Azca (1991), PC4: Night Howlers (1992), Creature Catalog (1993), D&D Expert Rules (1981, 1983), D&D Rules Cyclopedia (1991), Called "Devil Swine" in earlier appearances, D&D Master Rules (1985),D&D Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual (2003), D&D Master Rules (1985),D&D Rules Cyclopedia (1991), Dragon No. Even more powerful than other illithids because it has developed "powerful sorcery to augment their already fearsome psionic powers". It shows the north end of the Desert f Desolation, including the city of Medinat Muskawoon and the Oracle Stones and Pillars 'of Martek. An "old personal favorite" of reviewer Mark Theurer. Topics . Vicious humanoids with hyena-like heads. The player never made a single perception check to notice them. In 2004, for the 30th anniversary of the Dungeons & Dragons game, Dungeon magazine ranked this module the 6th greatest adventure of all time. One 3x play through saw an ongoing joke develop as multiple nights running the dice gave one particular player a herd of donkeys passing the camp on thier watch - on the other side of the dune. The dice indicated the donkeys travel direction wich never crossed into the camp. Download Dark Sun Creature Catalog full books in PDF, epub, and Kindle. 94 (1985), Monstrous Compendium Volume Three: Forgotten Realms Appendix (1989), 1991 Trading Card #686, Sword of the Dales (1995), Dragon No. "iron plated bull", based on early modern bestiaries, with only the name being derived from the Classical counterpart. 9-foot-tall (2.7m) grotesque semi-intelligent humanoid predator that can spit acid. The digital download includes 33 maps! Her name is Simoon, and for months she protects him, revealing the ways of the desert. Beneath a crimson sun lie wastelands of majestic desolation and cities of cruel splendor, where heroes must battle the horrible monsters and vicious raiders who roam the desert, while in the cities . An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters; the trapper camouflages as a piece of floor, engulfing a victim stepping on it. More powerful version of the Monstrous Manual flesh golem. _gaq.push(['_trackPageview']); I've read through the first adventure, Pharaoh, and identified that the pyramid dungeon is the main attraction, with the djinni as a side quest. Im looking for the maps with correct numbering according to the I3 Supermodule, not the original 3 books' numbering. They have long mandible arms with powerful claws. Overlarge powerful humanoids with a self-involved social focus. Snake-like reptiles that inhabit mudflats, ten feet long and two to three feet in diameter. Notably, sanity is restored to random encounter checks, which on reading the original module and running it as written, would be generating an average of 8 per day and thus hundreds over the course of the module. So I have emarked this year on working up a mega-camapign set on Golarion's Osirion, using my 3.5/PF1 hybrid. Scan this QR code to download the app now. 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